Associations to the word «Adventures»
ADVENTURE, noun. The encountering of risks; hazardous and striking enterprise; a bold undertaking, in which hazards are to be encountered, and the issue is staked upon unforeseen events; a daring feat.
ADVENTURE, noun. A remarkable occurrence; a striking event; a stirring incident; as, the adventures of one's life.
ADVENTURE, noun. A mercantile or speculative enterprise of hazard; a venture; a shipment by a merchant on his own account.
ADVENTURE, noun. (video games) A text adventure or an adventure game.
ADVENTURE, noun. (obsolete) That which happens without design; chance; hazard; hap; hence, chance of danger or loss.
ADVENTURE, noun. (obsolete) Risk; danger; peril.
ADVENTURE, verb. (transitive) To risk or hazard; jeopard; venture.
ADVENTURE, verb. (transitive) To venture upon; to run the risk of; to dare.
ADVENTURE, verb. (intransitive) To try the chance; to take the risk.
ADVENTURE EDUCATION, noun. The use of cooperative games, trust activities, problem solving initiatives, high adventure activities, and wilderness expeditions as a means of helping individuals, families, groups, communities, and organizations engage in a change or growth process.
ADVENTURE EDUCATION, noun. Outdoor education
ADVENTURE GAME, noun. (video games) A computer or video game of the genre characterized by investigation, exploration, puzzle-solving, interaction with game characters, and a focus on narrative rather than reflex-based challenges.
ADVENTURE GAMES, noun. Plural of adventure game
ADVENTURE THERAPY, noun. The use adventure-based activities to provide people with emotional and/or behavioral problems with experiences which lead to positive change in their lives.
ADVENTURE, noun. A wild and exciting undertaking (not necessarily lawful).
ADVENTURE, verb. Take a risk in the hope of a favorable outcome; "When you buy these stocks you are gambling".
ADVENTURE, verb. Put at risk; "I will stake my good reputation for this".
Life has no meaning unless one lives it with a will, at least to the limit of one's will. Virtue, good, evil are nothing but words, unless one takes them apart in order to build something with them; they do not win their true meaning until one knows how to apply them.